Demon Party Dump File Version 3/1/2029, Scoring Model: 3/1/2020 Dump file created at: 3/3/2020 8:20:48 PM Summoner Xan... was chosen by the Titan's Fist, selected Impact as their starting element, has earned a score of 83805, is currently at Tower:26, and is still alive! --==== Main Character ====-- Name : Xan Level: 35 MaxHP: 122 MaxSP: 100 Strength: 112 Magic : 1 Vitality: 58 Agility : 53 Cunning : 1 Immune: Mind Light Dark Resist: Slash Pierce Weak : Impact Soul Brand: Ra-Al (Lv.19) 2 or less visible allies Speed: +24% Abilities Known: 1) Spin Slash (Type: Slash, 15 SP. 70 Power attack. Also considered a movement ability.) 2) Slash Dance (Type: Slash, 10 SP. 70 Power attack, enemies only. Also considered a movement ability. Cooldown: Breath (1)) 3) Vehemence (Type: Buff, 15 SP. Briefly raises accuracy and offense by 25%. Free action. Cooldown: Cantrip (1)) 4) Juggernaut (Type: Defense, Passive. When your last action was movement or a movement ability, you have 25% improved defense and your next turn comes faster when damaged by enemies (excluding status effects and reactions).) 5) Bloodthirst (Type: Body, Passive. Heals you for 25% of the damage you deal with Slash, Impact, or Pierce abilities (affected by Body resistance).) 6) Mobility (Type: None, Passive. Reduces the turn cost of movement and movement abilities by 30% if no Charge abilities are on cooldown. Cooldown: Charge (0)) 7) Bloodlust (Type: None, Passive. Restores SP per target damaged when you deal damage with Slash, Impact, or Pierce abilities. 5 SP for the first target, 4 SP for the second, etc. No further recovery after 5 targets.) 8) Swiftness (Type: None, Passive. Reduces the turn cost of movement and movement abilities by 20%.) Relic Upgrades: Aux Guard III (Reduces incoming damage and increases status resistance by 17% per empty summon slot, up to 50%. No effect when Heroic.) Aux Power III (Increases damage and healing dealt by 34% and reduces SP costs and cooldowns by 17% per empty summon slot, up to a 100% increase and 50% reduction respectively. No effect when Heroic.) S.E.P.I. (Generates a small amount of Credits each time you fully explore a level.) Soul Armor (Unlocks the Soul Armor transmutation, which lets you sacrifice a demon to copy its MaxHP modifier, Speed, immunities, resistances, and weaknesses to yourself.) Alter Self (Unlocks the Alter Self transmutation, which allows you to reallocate your stat points.) Item Sense (Shows the positions of unattended items on the map. May also reveal additional items when searching corpses, or once a level is fully explored.) Inventory: 5 Pure gem 11 Heal gem 2 Chakra gem 6 Pure stone 2 Mirror chime 6 Chakra stone 2 Zephyr card 2 Calm card 3 Peace offering 2 Frost glyph 1 Curse rune 5 Bronze offering 1 Ghost chime 2 Silver offering 3 Flame glyph 1 Magic map 2 Tempest rune 2 Meteor rune 1 Wind card 3 Pain glyph 1 Gold offering 13 Heal stone 1 Green essence 1 Bolt glyph Brands: Ri (Lv.4) SP Costs: -13% Wa-In (Lv.5) Max SP: +8 Remove Weak: Dark Ri (Lv.11) SP Costs: -15% Wa-Ef (Lv.14) SP per Turn: +0.9 Remove Weak: Elec Ra-Ri (Lv.14) SP Costs: -10% Speed: +8% Ri (Lv.16) SP Costs: -16% Ra-Al (Lv.19) 2 or less visible allies Speed: +24% Ri-In (Lv.20) Max SP: +13 SP Costs: -11% Wa-Po (Lv.25) Magic: +11 Remove Weak: Dark Wa (Lv.28) Remove Weak: Ice Wa-Po-Al (Lv.30) 1 or less visible allies Magic: +39 Immune: Body Ra-So (Lv.31) Is an Unmodified Demon Speed: +30% Current Credits: 48266 --==== Party Overview ====-- Element Users Immune Resistant Normal Weak -------------------------------------------------------------------- Slash 1* 0 2* 2 0 Impact 1 0 1 2 1* Pierce 1 0 2* 2 0 Fire 0 0 0 3* 1 Ice 0 0 2 2* 0 Electricity 0 0 1 2* 1 Body 1 0 1 3* 0 Mind 0 2* 1 1 0 Matter 0 0 1 3* 0 Light 2 3* 1 0 0 Dark 0 1* 2 0 1 n : Number of party members counted. * : Denotes the main character is included. --==== Current Party ====-- Name : Wise Ruler Level: 33 MaxHP: 110 MaxSP: 138 Strength: 23 Magic : 51 Vitality: 37 Agility : 34 Cunning : 65 Immune: Mind Light Resist: Electricity Weak : Dark Soul Brand: Ri-In (Lv.20) Max SP: +13 SP Costs: -11% Abilities Known: 1) Wrath (Type: Light, 15 SP. 70 Power attack. Cannot miss. Cooldown: Light (2)) 2) Tireless (Type: None, Passive. Increases MaxSP by 25.) 3) Cleanse (Type: Healing, 15 SP. Removes Poison, Infection, and Paralysis.) 4) Relief (Type: Healing, 15 SP. Removes Blind, Melting, Harden, Stone, and Held.) 5) Gaudium (Type: Buff, 40 SP. Only affects allies. Increases offense, defense, accuracy, and evasion by 25% and speed by 33%. Cooldown: Miracle (2)) 6) Mending (Type: Healing, 20 SP. Cannot be used on Mended targets or enemies. 150 Power heal. Applies Mended.) 7) Heal Wounds (Type: Healing, 25 SP. 105 Power heal.) 8) Lifeweaver (Type: Healing, Passive. Reduces the SP cost of Healing abilities by 5, to a minimum of 0.) Name : Civatateo Level: 34 MaxHP: 110 MaxSP: 100 Strength: 39 Magic : 83 Vitality: 30 Agility : 34 Cunning : 47 Resist: Ice Body Light Dark Weak : Fire Electricity Soul Brand: Mi (Lv.27) Strength: +18 Abilities Known: 1) Inquisition (Type: Light, 35 SP. 70% chance to inflict Guilt on enemy targets, healing those who damage the targets (excluding reactions).) 2) Life Drain (Type: Body, 25 SP. 70 Power attack. Heals the user for 50% of the damage dealt. Cannot miss.) 3) Light Veil (Type: Light, Reactive. 50% chance to respond to damage dealt to you by adjacent enemies with a 40 Power attack. Cannot miss.) 4) Ritualist (Type: None, Passive. Reduces the SP cost of magical abilities that cost 20 or more SP by 5 if no Cantrip abilities are on cooldown. Cooldown: Cantrip (0)) 5) Gaudium (Type: Buff, 40 SP. Only affects allies. Increases offense, defense, accuracy, and evasion by 25% and speed by 33%. Cooldown: Miracle (2)) 6) Heal Wounds (Type: Healing, 25 SP. 105 Power heal.) 7) Panacea (Type: Healing, 30 SP. Removes all negative status effects.) 8) Dolor (Type: Debuff, 40 SP. Only affects enemies. Has an 85% chance to reduces offense, defense, accuracy, and evasion by 20% and a 70% chance to reduce speed by 33%. Cooldown: Miracle (2)) Name : Rime Witch Power Level: 34 MaxHP: 84 MaxSP: 100 Strength: 94 Magic : 35 Vitality: 38 Agility : 14 Cunning : 34 Immune: Light Resist: Slash Impact Pierce Ice Mind Dark Matter Soul Brand: Ra-Al (Lv.19) 2 or less visible allies Speed: +24% Abilities Known: 1) Lethal Thrust (Type: Pierce, 25 SP. 100 Power attack, enemies only.) 2) Vehemence (Type: Buff, 15 SP. Briefly raises accuracy and offense by 25%. Free action. Cooldown: Cantrip (3)) 3) Overpower (Type: None, Passive. Reduces the chance of opponents Blocking, Dodging, or Parrying your attacks by half.) 4) Mighty Roar (Type: Impact, 20 SP. Attenuated 0-85 Power attack, based on the user's SP (max SP = 85 Power). Has a 50% chance to inflict Stun, causing the targets to miss their next turn. Cooldown: Breath (6)) 5) Second Wind (Type: Healing, 0 SP. Can be used while Muted. Restores 30 SP and resets your Breath and Charge cooldowns. Free action. Cooldown: Endure (4)) 6) Dragon Soul (Type: None, Passive. Your abilities that use your current SP to determine their effect use your maximum SP instead, if this would be to your benefit.) 7) Gaudium (Type: Buff, 40 SP. Only affects allies. Increases offense, defense, accuracy, and evasion by 25% and speed by 33%. Cooldown: Miracle (2)) 8) Inhale (Type: Healing, 0 SP. Can be used while Muted. Restores 5 SP and reduces your Breath and Charge cooldowns by 2 turns.) --==== Recent Messages ====-- Your ruler looks protected! You feel protected! Your ruler looks more accurate! You feel more accurate! Your ruler looks more evasive! You feel more evasive! Your ruler speeds up! You speed up! Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the basilisk. You kill the basilisk!! You feel refreshed. The ruler gestures at the ooze. The ooze looks more powerful! Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the polong. You feel refreshed. The polong gestures at you. Your power returns to normal. Your accuracy returns to normal. Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the polong. You kill the polong!! You feel refreshed. Your ruler chants while pointing at itself. Your ruler is no longer poisoned. The ooze touches you. You begin to melt! You leap into action! Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the ooze. You feel better. You feel refreshed. Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the ooze. You kill the ooze!! You feel better. You feel refreshed. Your ruler gestures at itself. Your ruler looks healthier. The ruler gestures at itself. The ruler looks more powerful! Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the ruler. You feel better. You feel refreshed. Your ruler chants while pointing at you. You are no longer melting. Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the ruler. You feel refreshed. Using Spin Slash... Aim within the possible target area using movement keys. Press Enter to execute, Escape to cancel. You slash the ruler. You kill the ruler!! You feel refreshed. You begin resting. Your speed returns to normal. Your evasion returns to normal. Your defense returns to normal. Your ruler's speed returns to normal. Your ruler's evasion returns to normal. Your ruler's accuracy returns to normal. Your ruler's defense returns to normal. Your ruler's power returns to normal. Rest complete. This level has been fully explored. Press 'o' to revisit points of interest and portals, or Shift + 'p' to travel to a specific destination. You pick up the small cache. Your relic absorbs 290 C. A record of your current party has been saved. File name: C:/Users/asada/AppData/LocalLow/FerretDev_Or g/Demon/Records_3_1_29/Xan_3_3_2020_20_20_35 _858.txt There is a shimmering portal to Victory here. Press 'p', '<', or '>' to change levels. Really win the game and start a new cycle? (Y or N) You win! --==== Recently Slain Allies ====-- Name : Fiery Ooze Level: 30 MaxHP: 77 MaxSP: 100 Strength: 12 Magic : 73 Vitality: 12 Agility : 49 Cunning : 49 Resist: Impact Pierce Fire Body Weak : Ice Matter Soul Brand: Ra-Al (Lv.19) 2 or less visible allies Speed: +24% Abilities Known: 1) Liquefying Touch (Type: Matter, 10 SP. 70 Power attack. Has a 70% chance to inflict Melting, causing damage over time.) 2) Expose (Type: Debuff, 15 SP. 85% chance to reduce defense by 20%.) 3) Mighty Roar (Type: Impact, 20 SP. Attenuated 0-85 Power attack, based on the user's SP (max SP = 85 Power). Has a 50% chance to inflict Stun, causing the targets to miss their next turn. Cooldown: Breath (6)) 4) Second Wind (Type: Healing, 0 SP. Can be used while Muted. Restores 30 SP and resets your Breath and Charge cooldowns. Free action. Cooldown: Endure (4)) 5) Inhale (Type: Healing, 0 SP. Can be used while Muted. Restores 5 SP and reduces your Breath and Charge cooldowns by 2 turns.) 6) Dragon Soul (Type: None, Passive. Your abilities that use your current SP to determine their effect use your maximum SP instead, if this would be to your benefit.) 7) Emit Sparks (Type: Electricity, 15 SP. Targets up to 3 random enemies. 70 Power attack. Has a 20% chance to inflict Shock, causing the targets to miss their next turn. 70% chance to hit, unaffected by accuracy and evasion.) 8) Gaudium (Type: Buff, 40 SP. Only affects allies. Increases offense, defense, accuracy, and evasion by 25% and speed by 33%. Cooldown: Miracle (2)) Name : Baba Yaga Level: 32 MaxHP: 114 MaxSP: 100 Strength: 16 Magic : 68 Vitality: 35 Agility : 19 Cunning : 67 Immune: Mind Dark Resist: Ice Light Weak : Fire Abilities Known: 1) Vigor Steal (Type: Dark, 35 SP. 85 Power attack, split between HP and MaxHP damage. 33% of the MaxHP damage is drained to the user as bonus MaxHP. Cannot miss.) 2) Energy Siphon (Type: Body, 0 SP. Drains the target's SP by 10%, restoring your own SP by 66% of the amount drained. Cannot miss.) 3) Sudden Chill (Type: Ice, 25 SP. Only affects enemies. 40 Power attack. Chills all targets, reducing their accuracy, evasion, and movement speed slightly. Cannot miss.) 4) Blight (Type: Dark, 30 SP. Only affects enemies with one or more negative status effects. 62 Power attack, plus 8 Power per negative status effect on the target. Cannot miss. Cooldown: Dark (6)) 5) Lucky Aid (Type: Healing, 0 SP. One effect chosen at random for the target: Heal 50% HP (unaffected by your Magic bonus), restores 50 SP, or removes all negative status effects. Cooldown: Luck (3)) 6) Witch's Mien (Type: Dark, Passive. Your Light and Dark attacks may apply Ignite, Poison, Charm, Hex, and Pariah at random to targets who have a negative status effect.) 7) Deep Chill (Type: Ice, Passive. Increases the duration of your Chill effects by 3 turns.) 8) Afflicter (Type: None, Passive. Restores 5 SP for applying a new Body, Mind, Matter, Light, Dark, or Debuff status effect. (Poison or Held stacking does not count as a new effect.)) Name : Fatewarper Gorgon Level: 21 MaxHP: 98 MaxSP: 100 Strength: 19 Magic : 24 Vitality: 24 Agility : 24 Cunning : 59 Weak : Light Dark Soul Brand: Ra-Sa-Vu-Em (Lv.32) 7 or less abilities Weak: Light HP per Turn: +2.0% of MaxHP Speed: +20% Abilities Known: 1) Venomous Bite (Type: Pierce, 10 SP. 70 Power attack. Has a 70% chance to apply Poison, causing damage over time (can stack three times).) 2) Petra Gaze (Type: Matter, 20 SP. 70% chance to inflict Harden, which quickly turns the target to Stone. Cooldown: Presence (6)) 3) Devotion (Type: Healing, 25 SP. 60-150 Power heal, based on your remaining HP (less HP = higher Power).) 4) Poison Veil (Type: Body, Reactive. 35% chance to Poison adjacent characters that deal damage to you, causing damage over time (can stack three times).) 5) Diehard (Type: Defense, Passive. Prevents death, except by Ignite, Poison, or Melting damage. May trigger an Endure cooldown when activated (more damage dealt = higher chance). Cooldown: Endure (6)) 6) Wither Host (Type: Debuff, 40 SP. 85% chance to reduce offense and accuracy by 20%.) 7) Dolor (Type: Debuff, 40 SP. Only affects enemies. Has an 85% chance to reduces offense, defense, accuracy, and evasion by 20% and a 70% chance to reduce speed by 33%. Cooldown: Miracle (2)) 8) ------------